Car handling in The Crew
http://forums.ubi.com/showthread.php/914…ing-in-The-Crew
Since the beginning of the beta we’ve heard some players stating having troubles with the handling of the cars. We know that this topic is very important and we’d like to give you a full answer on this matter.
In the Closed Beta, all the players are capped at level 10 and The Crew being an RPG, this cap means that you can’t get access to all the car parts and highest levels where your car reaches its full potential.
As you all already know, every car is composed of 11 performance parts, all impacting the way your vehicle behaves. The handling of your car will also depend on the selection of these parts and their quality.
The Crew is also a totally new game among the racing/driving genre, and while it’s not a simulation game, it’s not a plain arcade game. This is why the team decided to offer from the beginning three options for the “Car handling help level” that are:
All driving help
Sport
Hardcore
In addition to these three settings, every player can also apply his own settings in 8 different categories being:
Gearbox
Vibration
Steering sensitivity
Steering linearity
Steering speed factor
Steering dead zone
Throttle linearity
Brake linearity
Now there are already some modifications that we want to apply in the future.
Regarding the gearbox, we want to allow players (in a manual mode) to switch the gears instantaneously without having any latency between each input.
Another example concerns the movement of the cockpit camera, where we want to allow players to remove that movement if they want it.
In conclusion, keep an eye on the game until the launch and keep your feedback coming!
The Crew Team