RaceRoom Update
May 31st - Update
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https://forum.sector3studios.com/index.php?threads/may-31st-update.10866/
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This is the last of our series of updates aimed at deploying cars for the various eras of the
Mercedes‐AMG Motorsport eRacing Competition
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https://www.mercedes-benz.com/en/mercedes-amg-dtm/eracing/
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Today's update adds the remaining cars for the future rounds of this outstanding competition: the AMG-Mercedes CLK DTM 2003, the AMG-Mercedes C-Klasse DTM 2005 as well as a competition-only version of the Mercedes-AMG C 63 DTM 2015.
You can watch all the races on Mercedes-Benz' YouTube channel :
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https://www.youtube.com/channel/UClj0L8WZrVydk5xKOscI6-A
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Round 3 : Race will take place this coming Sunday 3rd June !
But it isn't all! We're also bringing some fixes for Direct Drive wheels and other controller types that were reported recently. Check this out:
Update details:
Client version = 0.3.0.6406
Client BuildID = 2821569
Dedi version = 42.0.665
Dedi BuildID = 2821571
Game:
- FFB - No longer sends Jolt effects on extreme forces, which caused strong effects being felt when the car was bottoming out.
- FFB - Fixed various reported issues with Direct Drive wheels
- FFB - An issue was spotted with the effect creation for Fanatec devices. While this is being investigated on Fanatec side, a workaround has been introduced, solving the ffb loss, framerate and freezes issues reported when resetting FFB or loading multiple game sessions.
- Input meter - Fixed an issue where the meter would render before a racing session started.
- Fixed an issue where cockpit gauges would sometimes be showing wrong values when coming back from an instant replay (spotted in the Zakspeed Capri)
Content
- Mid-Ohio - Fixed a cut track detection when driving near the pitlane entrance in the last two turns.
- Laguna Seca - Fixed wrong pitlane speed limit
- Sepang - Fixed some minor texture flickering on the back of the pit building