UPDATE:
Es geht Schlag auf Schlag: Nach dem Update vom 16.11. folgte soeben ein Neues! Frisch aus dem offiziellen Board:
Für die Xbox360-Version & Versionsnummer 50.13.30.3:
Zitat
CHANGELOG 17.11.2010(full title update)
Improved matchmaking to find matches significantly faster
Improved matchmaking to ensure that players are more effectively matched to games with the best networking conditions
Improved host selection to ensure that the best host is always selected in the pre-game lobby
Improved party system to ensure that parties don’t get broken apart
Disable ability to join Private Match, Combat Training and Theater lobbies when searching for Player Match games
Server-side and game-side changes to decrease the amount of failed Film uploads
Weekly and Monthly leaderboards will now track all kills, deaths and assists properly (All Time leaderboards were not affected by this)
Prevention of Combat Training stats getting crossed with Player Match stats under rare conditions
Prevention of temporary loss of functionality when a button was being held down at the point of a disconnect
Additional fine-tuning of audio levels and ranges for footsteps and gunfire
Additional fine-tuning of audio levels for bomb plants/defuses
Additional online security enhancements
IN PROGRESS
Prevention of Valkyrie rocket exploding upon release under rare conditions
Prevention of Gunship failing to give player full control under rare conditions
Prevention of a rare issue where a player will get teleported
outside the map boundaries under very specific circumstances
Quelle:
www.callofduty.4players.de