maps sind super aber das sch***** gunship!!!
was soll der rotz? wie kommt man auf so eine idee? spawnt viel zu schnell, man braucht teilweise 3-4 stingers, flares werden so schnell hntereinander abgeworfen, wenn mans überhaupt mal anlocken kan....
dafür dann immer doublekill :-)
ich wurde gestern einfach viel zu oft vom gunship getötet, das nervt echt ohne ende!
blöde frage....wie kommt man in das gunship![]()
wer isn heute abend am ballern....?
yoyo, sollte jeder drauf achten, bevor er spawnt....
btw. vorraussichtlich Samstag kann ich auch meine HD PVR2 Gaming Edition abholen. In Zukunft bitte recht freundlich und kein Schweinekram im Chat![]()
Zitat
Hello everyone,
on Thu Sep 13th, starting at 08:00 UTC, the RSP companies will update all game servers. It usually takes about a day until the majority of game servers are updated.
The new game server version is a bugfix release; it does not add any new features.
Also, there is no downtime estimated with this since this is a rolling update.
Changelist
- Halved flag capture score in Domination
- The Havok is now selectable in the deploy menu for the russian team on Alborz Mountains Conquest large.
- Mobile artillery drivers are now shielded within the vehicle, meaning they won’t die from using proximity defense.
- The Gunship respawn timer has been increased from 60 to 90 seconds.
- Reserved slots / join queue was not working properly on some servers; this has been fixed.
Update
Zitat
Hello everyone,
on Thu Sep 13th, starting at 08:00 UTC, the RSP companies will update all game servers. It usually takes about a day until the majority of game servers are updated.
The new game server version is a bugfix release; it does not add any new features.
Also, there is no downtime estimated with this since this is a rolling update.
Changelist
- Halved flag capture score in Domination
- The Havok is now selectable in the deploy menu for the russian team on Alborz Mountains Conquest large.
- Mobile artillery drivers are now shielded within the vehicle, meaning they won’t die from using proximity defense.
- The Gunship respawn timer has been increased from 60 to 90 seconds.
- Reserved slots / join queue was not working properly on some servers; this has been fixed.
4 Besucher
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