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• Managermodus der nächsten Generation: Starte deine Karriere, um den Titel zu gewinnen und setze dabei alle neuen Analysetools ein. Sorge mit Erfahrungspunkten für die Entwicklung deiner Spieler und kaufe Attribute, um Weltklasse-Talente zu erschaffen.
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Original von DEFoNe
Skill moves
In FIFA 07 on XBOX 360, dribbling will enable you to trigger skill moves and beat defending players.
Brutal Stop: [View Quicktime Video] By pressing the RT or RB button without giving any direction with the left stick, the player abruptly stops. This helps keep control of the ball and unbalance the defender by abruptly changing the pace. RT makes the player stop and maintain the direction they were originally travelling. RB makes the player stop automatically face the opponent goal. [View Quicktime Video]
Change Lane: [View Quicktime Video] Release the direction control and turn 90 degree left or right as the player is slowing down. This is best employed when a defending player is approaching the player in possession from directly ahead at pace and with a little bit of space between the two players.
Knock On: [View Quicktime Video] Tapping the right analog stick while dribbling the gamer will be able to knock the ball into space. This move is best used on the Counter Attack or when a defending player is about to tackle to either unbalance the opponent and beat them or draw a foul.
Stop and Go: [View Quicktime Video] Hold the sprint button and release the left stick while dribbling and the player will briefly stop. Move in the original direction again with the left analog stick and the player will perform a Stop and Go as he will move on sprinting again.
Feint: [View Quicktime Video] In the middle of a 45 degree turn, use the right analog stick to flick the ball in another 45 degree direction [View Quicktime Video]. This is difficult to perform but is very effective to dribble past an opponent.
Context Skill Moves: In FIFA 07 on XBOX 360, the fact that the ball is completely independent enables the gamer to perform a myriad of unique and unscripted skill moves based on context (the player attributes, the position of the ball and the gamer input) of any given situation.
For example, the ball could be chipped over the head of the receiving player or he could juggle the ball several times after performing a successful trap. The more you play the more you will be able to see and reproduce those unique and exciting moves.
Also soll es nun doch Tricks geben? Leider ist mein Englisch nicht so gut.
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