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901

Samstag, 28. Juni 2014, 22:20

Hmm dann hat der Streamer das ziemlich weit runter gezogen. Schade :(

902

Sonntag, 29. Juni 2014, 17:34

haha...da wollte ich auch mitfahren,als Schlusslicht sozusagen... :D
aber die zeit war mir zu kurz um Auto und strecke zu lernen um halbwegs anständig mitzufahren.....


ich hab jetzt rf2 seit 1 Woche
macht heiden spass,gute Physik und FFB und im vergleich zu Assetto was ich ebenfalls liebe,hab ich Nachtrennen Boxenstops mit allem drum und dran
Bin ein Rennen gefahren mit KI und dem BES Mod extrem spannend,unzählige Überholmanöver und bin in die Dämmerung gefahren
original Content von ISI sieht top aus,für mich völlig ausreichend
:thumb:

903

Dienstag, 1. Juli 2014, 17:08

Assetto Corsa [HD+] ★ 2014 Corvette Daytona Prototype BETA V0.1.4 @ Newbury 2006


904

Donnerstag, 3. Juli 2014, 13:24

GRiD Autosport [HD+] ★ Global Challenge Time Trail ★ BMW M3 E92 ★ Paris - Pont de L'Alma


905

Samstag, 5. Juli 2014, 07:52

RaceRoom Racing Experience Sale.
50% auf Alles.


Save 50% on all RaceRoom Racing Experience (R3E) content during our Summer Sale. Offer begins on July 4, 2014 at 1500 CEST and ends July 22, 2014 at 1000 CEST.
»ak1504« hat folgendes Bild angehängt:
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Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »ak1504« (5. Juli 2014, 09:28)


906

Dienstag, 15. Juli 2014, 09:51

»ak1504« hat folgende Bilder angehängt:
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907

Freitag, 18. Juli 2014, 20:27

Montag startet die Closed Beta von The Crew






Assetto Corsa hat nen Update erhalten

http://www.assettocorsa.net/forum/index.…ate-0-21.12362/

908

Dienstag, 22. Juli 2014, 08:01

rFactor 2 Build 798 released

http://rfactor.net/web/2014/07/22/rfacto…-now-available/



Und der Ring wird auch überarbeitet von Tosch nachdem Pleclair es versaut hatte.
»ak1504« hat folgende Bilder angehängt:
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909

Dienstag, 22. Juli 2014, 15:00

Assetto Corsa [HD+] - Shelby Cobra 427 S/C @ Prato





Assetto Corsa [HD+] - Lotus 98T @ Nürburgring GP

Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »ak1504« (22. Juli 2014, 15:15)


910

Dienstag, 22. Juli 2014, 15:37

iRacing Udpate 22 07 2014

Ab heute neues iRacing Update.

Für diejenigen die noch nie iRacing gespielt haben:
Es ist die 13th week, das ist der optimale Start um iRacing zu testen. Heute Abend/Morgen bis nächsten Montag kann man verschiedene Klassen ausprobieren.

Danach beginnt am 29.07.2014 die neue Season.

Release notes for the downtime

Leagues
- Enhanced League and Tournament Gridding Options:

· There is now a new grid algorithm called "Top N
Inverted". If you select this and click the "Apply Grid Now"
button you will be prompted to enter the number of drivers to invert.
Previously you were limited to inverting the top 8 or top 10 drivers.

· There is now an option to change a driver's grid position
by N positions in either direction. This is intended to make it easier to apply
grid penalties. From the "Race Grid Setup" area of the grid builder
you can right-click on any driver to access a new popup menu that includes an
option to "change grid position". This opens a dialog box where you
can enter a number of positions to move the driver. Positive numbers will move
the driver towards the pole and negative numbers will move the driver towards
the back of the grid.

- Added a new interface for editing league member nicknames.

Race Panel

- Sorting of series has been fixed in the Race Panel pick
list where they may have been out of order or miscounted.

- The Select list now lists series based on MPR.


Other
- Updated MPR Images and added tooltips.

- MPR images are now hidden for Class A License and above.

- Spectator pages now have smarter sorting of what's
available.

- Layering of elements in the main site has been adjusted to
fix some display issues.


Simulation:
Tires
- There are no cars left using the version 4 NTM (New Tire
Model). All the cars are on version 5 except the Silver Crown and Sprint Car
which are both still using the old tire model.

- The tire model has an improved solver to find the amount
of tread yaw under dynamic conditions (i.e. non-equilibrium). This has
significantly improved transient behavior and tire response to changing loads.

- The modeling of tread wear depth and its effects has been
improved. There is now more tread wear on the softer road compounds.

- There is a preliminary model for advancing the tread
rubber cure as the rubber gets hot; this gives very reasonable lap time fall
off for cars over the course of a race. This model is not enabled on all the
cars yet, as there hasn't been time for testing all the cars, but it is on all
the high level oval cars and most of the faster road course cars.

User Interface
- Right clicking on any visible driver name or driver helmet
will bring up a context menu of actions that can be applied to that driver.

Sound
- Disable using the recently added limiter layer sounds
during ignition cut up shifts.

iRacing Telemetry API

- Output RadioTransmitRadioIdx and RadioTransmitFrequencyIdx
in addition to RadioTransmitCarIdx.
- Output ClassPosition in QualifyResultsInfo section to
match ResultsPositions.
- Output CarClassColor.
- Output car, suit, helmet paint info.

- Properly escape more strings in the YAML session string.

- Properly show pressure in telemetry when pressure based
brake bias is used.

- Fix telemetry for steering angle on remote cars.


Cameras

- The driving camera can now be moved down 4" instead
of just 2".


Backfires
- Many cars will now spit out backfire flames when
appropriate. Some cars backfire when off throttle, depending on their engine
tuning. Others will backfire if you hit the rev limiter or upshift if their
engine tuning implements these features via an ignition cut (which passes
unburned fuel through to the exhaust). And some of our cars don't make flames
at all, typically the lower level cars. The visual effect and the sound effect
of backfires are not synchronized at this time. Also, opponent cars do not make
backfires during upshifts at this time, only off throttle backfires.

Wind
- Reduce the strength of the wind applying to cars to 1/3,
so even if the wind says 30mph, it will only affect the car at 10mph. This is
to account for ground turbulence and non-wind transparency of solid objects
reducing the effective wind strength at ground level.

Grime
- Cars will now accumulate grime as a race progresses. The
amount is based upon both time and circumstances of the race. This new grime
effect causes a dulling of the car, which combines with the dirt accumulation
effect which was added previously.

Paint kit
- L.A. Racing, SimCraft, and diysim.com logos added.
- Wheel color support added to the Mazda MX5, Skip Barber
Formula 2000, Legends Ford '34 Coupe, and Street Stock.

Scenic Cameras
- Half of the tracks had their scenic cameras improved (or
added if missing) in the previous season's update. This update completes that
work, with all tracks addressed.


All Cars :
- Updated to the latest tire physics.
- Adjustments and improvements to the whole car's physics to
match the new tire model.

Tracks:
Donington Park Racing Circuit
- Donington Park Racing Circuit is now available.
- Includes two configurations: GP and National.

- This new track includes 3D crowd characters and 3D
animated camera operators. These models will appear in race sessions if Object
and Crowd are set to high in options.
Wumm, Zisch, Bang, Bang - "Was ist schon ein Finger gegen eine ganze Faust!?!?"

913

Donnerstag, 24. Juli 2014, 20:51

Assetto Corsa [HD+] ★ GP2 2014 @ Donnington Park GP


914

Montag, 28. Juli 2014, 03:57

Assetto Corsa [HD+] - Tesla Motors Model S GT WIP @ Automotodrom Brno


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915

Montag, 28. Juli 2014, 09:18

Boa... irgendwie gruselig solche Mods...

916

Freitag, 1. August 2014, 19:46

Corvette C6R BETA by UnitedRacingDesign für Assetto Corsa released.

http://www.assettocorsa.net/forum/index.…ta-out.11754%2F
»ak1504« hat folgendes Bild angehängt:
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Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »ak1504« (2. August 2014, 01:04)


917

Freitag, 1. August 2014, 23:13

Und heute auch noch für AC > Formula corsa modding -f1 2014 season 0.1 released

Mercedes F1 W05 Hybrid

http://www.assettocorsa.net/forum/index.…released.11921/
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Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »ak1504« (2. August 2014, 11:38)


918

Samstag, 2. August 2014, 03:04

Assetto Corsa [HD+] - Chevrolet Corvette C6r GTE 2013 - Silverstone GP


919

Samstag, 2. August 2014, 15:52

Assetto Corsa [HD+] - Mercedes F1 W05 Hybrid - Monza GP


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920

Samstag, 2. August 2014, 16:00

SimBin ist insolvent. Der Geschäftsbetrieb wird anscheinend in Kürze eingestellt.


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