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1

Dienstag, 9. April 2013, 19:15

Batman: Arkham Origins

Batman: Arkham Origins Announced, Not Developed by Rocksteady

Warner Bros. has announced Batman: Arkham Origins, a third game in the celebrated series.

Developed by Warner Montreal and not by series creators Rocksteady, Batman: Arkham Origins is planned for an October 25th release this year on current-gen systems.

The game takes place before Batman: Arkham Asylum and will document a time when the Dark Knight was relatively young and encountering Gotham's various supervillains for the first time. As featured on Game Informer's upcoming cover, one of those supervillains will be Deathstroke, a dangerous mercenary.

The lead designer of Incredible Hulk: Ultimate Destruction and Prototype, Eric Holmes, will serve as creative director on the game, which WB Montreal hopes will “capture the look and feel of the Arkhamverse."



http://www.xbox360achievements.org/news/news-14588-Batman--Arkham-Origins-Announced--Not-Developed-by-Rocksteady.html?utm_source=dlvr.it&utm_medium=twitter



2

Dienstag, 9. April 2013, 19:23

RE: Batman: Arkham Origins


Developed by Warner Montreal and not by series creators Rocksteady, ...

The lead designer of Incredible Hulk: Ultimate Destruction and Prototype, Eric Holmes, will serve as creative director on the game, which WB Montreal hopes will “capture the look and feel of the Arkhamverse."



:|

3

Dienstag, 9. April 2013, 19:32

Ja zwei grandiose Spiele :biglaugh:

4

Dienstag, 9. April 2013, 19:46

Ich freu mich drauf, und vor allen bin ich gespannt was sie aus Deathstroke rausholen.

5

Dienstag, 9. April 2013, 20:13

klingt doch erstmal gut :)

orderbaron

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6

Dienstag, 9. April 2013, 20:15

finde ich auch und wieso Prototype war doch OK ?
-----------------------------------------------------------------------
PS3 + PS4 ID: DIRTY-LAP-GER
360 + ONE ID: DIRTY LAP MFR
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7

Dienstag, 9. April 2013, 21:56













Story

- Takes place on Christmas Eve
- Years before the previous two games
- Mob boss Black Mask will give a fortune for Batman’s head
- Top assassins and supervillains from the DC Comics universe are out to get Batman
- Cops on the take from the mob join the manhunt as well
- Batman needs to outsmart his enemies, find out why Black Mask wants him dead, and prove to what good cops that he’s on their side

General

- Porting Arkham City to Wii U let the team get familiar with Unreal 3
- Doing a prequel lets the team carve a unique territory if Rockstar were to move the Arkham timeline ahead down the road
- Rocksteady’s project is tightly under wraps
- Younger Batman also “gives us the opportunity to refresh things a bit”
- Combat system still in place
- Will have “new layers, new opportunities, and new tactics”
- New enemy types
- Batman not as finely honed as in the previous games
- Won’t control the Batwing directly
- Batwing will figure into story sequences and acts as a universe-appropriate form of fast travel
- Has the traditional predator mode in which players swing from perch to perch, glide kick, string guys upside-down, etc.
- New remote claw that is like the grappler in Just Cause 2
- Batman targets two objects and fires out a claw
- This hooks into the first object and launches another claw and rope to the second object
- Can then pull the two objects together
- Use this to knock enemies together, slam heavy objects into foes, string objects or people under a perch
- Can string up an explosive barrel under a perch, lure enemies with a sonic batarang, then cut the rope with a normal batarang, dropping the explosive on their heads
- Team knows Black Mask isn’t the most popular villain
- Old Gotham is only half of the game world
- Another new entire is across the bridge called New Gotham
- New Gotham is classier and has much taller skyscrapers
- New zone doubles the size of the game world
- Players can dismantle the hacked tower network
- Towers emit a jamming signal that prevents the Batwing from flying into the area, meaning no fast travel
- It also halts Batman’s sensors from placing points of interest on the map
- Taking down the towers are varied and require all of Batman’s navigation, puzzle solving, and combat skills
- Some can be taken down quickly, others must be returned to later with an upgrade
- “Crime in Progress”: ex – saving some cops from a group of thugs, rescuing a snitch from being tossed off a roof
- Activities give Batman a chance for experience point bonuses
- Completing side quests also contributes to the GCPD’s understanding and appreciation of Batman
- They will begin to know Batman and which side he stands on based on how much you take on the optional missions
- Most Wanted system gives players a chance to go after villains outside of the core storyline
- These optional side missions can be tackled when you discover them
- Many optional missions offer upgrades
- Batman’s butler Alfred may notice that he had a tough time in that situation and give him a new gadget
- Dark Knight system is slightly more behind the scenes, though it’s still important
- Dark Knight system provides a lengthy string of tasks that slowly goes up in difficulty as the game progresses
- The team wants to avoid boring tutorials while still training players to be masters of predator and combat systems
- Complete a certain number of counters or silent takedowns to receive XP rewards or a specific upgrade
- Dark Knight system doesn’t replace challenge mode
- Team wants to make challenges more meaningful

Game demo

- Takes place about an hour into the game
- Batman is perched above Jezebel plaza
- Black Mask’s assassins have stirred up the local thugs
- No towering walls keeping villains in check and many citizens call Arkham City home since there isn’t a prison
- Amusement Mile hasn’t been flooded
- Batman is looking to find out why Black Mask is trying to kill him
- Batman decides to go to the party to track down Penguin, who hears about everything
- Eventually, Penguin gives some intel on a murder at Lacey Towers
- Claw grips Batman’s ankle and drags him out of the room before he can finish his questioning
- Batman reaches for the door, but his arm is stomped by a mysterious figure
- Batman ends up suspended upside-down from the rafters
- Deathstroke circles Batman with a drawn sword
- Batman blocks and disarms Deathstroke, using the sword to cut himself free
- Thanks to Penguin’s tip, Batman goes to Lacey Towers
- The cops say it’s a double homicide
- One victim is supposedly Black Mask
- Inside the apartment, Batman sees Black Mask’s girlfriend strung up on a chandelier
- Black Mask’s assumed body is laying face up across the room
- Batman goes into first-person detective vision to examine the situation


8

Freitag, 12. April 2013, 10:09

Freut mich das es so schnell mit dem Spiel voran geht und das es so schnell released wird. Die ersten Bilder sehen schon mal sehr vielversprechend aus.

9

Samstag, 13. April 2013, 14:56

Hier die Karte:


kellner87

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10

Sonntag, 14. April 2013, 19:13

okay das heißt sie haben den norden komplett übernommen mit ein paar neuen texturen und nur den süden komplett von grund auf erschaffen....
ich werde es mir wohl eh kaufen,weil batman seit frühester kindheit mein held ist :)
und außerdem waren die beiden arkham games der hammer

11

Sonntag, 14. April 2013, 19:20

und außerdem waren die beiden arkham games der hammer


Die waren von Rocksteady :)
Aber naja, mal schauen wie dieser Teil wird. Nur weil ein anderer Entwickler am Werk ist, musst das ja nicht gleich was schlechtes bedeuten.

kellner87

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12

Sonntag, 14. April 2013, 20:07

das die ersten beiden teile von rocksteady sind ist mir durchaus bewusst ;)

13

Donnerstag, 24. Oktober 2013, 19:01

2 Disks


Disk 1 Game
Disk 2 Sprachen

so nun wisst ihr was ihr morgen zuerst machen müsst

Tip
(Standartsprache auf Disk ist englisch ^^ )

oder noch ne Tip
nach einlegen von Disk 1 und starten

erstmal
Fremdsprache installieren

wählen ^^

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